<?xml version="1.0" encoding="UTF-8" ?><rss version="2.0"><channel><title>Tower Defense Devlog - itch.io</title><link>https://maxmini0214.itch.io/tower-defense</link><description>Build towers, defend your base! Place turrets strategically to stop waves of enemies.</description><item><guid>https://maxmini0214.itch.io/tower-defense/devlog/1429847/building-a-tower-defense-game-in-pure-javascript-no-framework-no-engine</guid><title>Building a Tower Defense Game in Pure JavaScript — No Framework, No Engine</title><link>https://maxmini0214.itch.io/tower-defense/devlog/1429847/building-a-tower-defense-game-in-pure-javascript-no-framework-no-engine</link><pubDate>Sat, 28 Feb 2026 10:18:38 GMT</pubDate><category>devlog</category><description><![CDATA[<p>Why No Framework? When I started building Tower Defense, I wanted to understand every pixel on screen. No React, no Phaser, no Unity — just the Canvas API and vanilla JavaScript. The result? A fully...</p>]]></description></item></channel></rss>